just1c3w1tch: (08)
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Peliya
Neutral Good Female Human Ninja (Level 1)

Strength8(-1)
Dexterity16(+3)
Constitution12(+1)
Intelligence13(+1)
Wisdom14(+2)
Charisma13(+1)
Size:Medium
Height:4' 7"
Weight:105 lb
Skin:Tan
Eyes:Light Brown
Hair:Dark Brown Wavy

Total Hit Points: 7

Speed: 30 feet

Armor Class: 15 = 10 +3 [dexterity]

    Touch AC: 15
    Flat-footed: 12

Initiative modifier:+3= +3 [dexterity]
Fortitude save:+1= 0 [base] +1 [constitution]
Reflex save:+5= 2 [base] +3 [dexterity]
Will save:+4= 0 [base] +2 [wisdom] +2 [if ki powers available]
Attack (handheld):-1= 0 [base] -1 [strength]
Attack (unarmed):-1= 0 [base] -1 [strength]
Attack (missile):+3= 0 [base] +3 [dexterity]
Grapple check:-1= 0 [base] -1 [strength]

Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
26 lb. or less
27-53 lb.
54-80 lb.
80 lb.
160 lb.
400 lb.

Languages:Common Elven

Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]

Punching Dagger [1d4, crit x3, 1 lb., light, piercing or slashing]

Short Sword [1d6, crit 19-20/x2, 1 lb, light, piercing]

Shortbow [1d6, crit x3, range inc. 60 ft., 2 lb., piercing]

Sai [1d4, crit x2, range incr 10 ft., 1 lb., light, bludgeoning]

Feats:

    Blind-fight
    Combat Reflexes

Traits:


Skill Name
Key
Ability
Skill
Modifier
Ability
Modifier
Ranks
Misc.
Modifier
AppraiseInt1 =
+1
BalanceDex*5 =
+3
+2
BluffCha3 =
+1
+2
ClimbStr*1 =
-1
+2
ConcentrationCon1 =
+1
Craft_1Int1 =
+1
Craft_2Int1 =
+1
Craft_3Int1 =
+1
DiplomacyCha1 =
+1
Disable DeviceInt3 =
+1
+2
DisguiseCha4 =
+1
+3
Escape ArtistDex*6 =
+3
+3
ForgeryInt1 =
+1
Gather InformationCha4 =
+1
+3
HealWis2 =
+2
HideDex*3 =
+3
IntimidateCha1 =
+1
JumpStr*-1 =
-1
ListenWis5 =
+2
+3
Move SilentlyDex*7 =
+3
+4
Open LockDex5 =
+3
+2
Perform_1Cha1 =
+1
Perform_2Cha1 =
+1
Perform_3Cha1 =
+1
Perform_4Cha1 =
+1
Perform_5Cha1 =
+1
RideDex3 =
+3
SearchInt1 =
+1
Sense MotiveWis6 =
+2
+4
SpotWis2 =
+2
SurvivalWis2 =
+2
SwimStr**-1 =
-1
TumbleDex*5 =
+3
+2
Use RopeDex3 =
+3

* = check penalty for wearing armor

Human:

  • Extra feat at first level (already included)
  • Four extra skill points at first level (already included)
  • One extra skill point at each additional level (already included)
Ninja:

  • Core class from "Complete Adventurer"

  • Level 1: Ki power, sudden strike +1d6, trapfinding

  • Level 2: Ghost step (invsible)

  • Level 3: Sudden strike +2d6

  • Level 4: Great leap

  • Level 5: Sudden strike +3d6

  • Level 6: Acrobatics +2, ki dodge

  • Level 7: Sudden strike +4d6

  • Level 8: Ghost strike

  • Level 9: Sudden strike +5d6, improved poison use

  • Level 10: Ghost step (ethereal)

  • Level 11: Sudden strike +6d6

  • Level 12: Acrobatics +4, evasion

  • Level 13: Sudden strike +7d6

  • Level 14: Ghost mind

  • Level 15: Sudden strike +8d6

  • Level 16: Ghost sight

  • Level 17: Sudden strike +9d6

  • Level 18: Acrobatics +6, greater ki dodge

  • Level 19: Sudden strike +10d6

  • Level 20: Ghost walk

ClassHP rolled
Level 1:Ninja6


Peliya's Equipment:

    6 lb
    6 lb
    2 lb
    5 lb

    2 lb


    1 lb
    1 lb
    1 lb
    _____
    24 lb
    Weapons / Armor / Shield (from above)
    Arrows (quiver of 20) x2
    Backpack
    Bedroll
    Bottle
    Caltrops
    Chalk
    Flint and steel
    Lamp (common)
    Whetstone
    Thieves' tools

    Total


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just1c3w1tch: (Default)
Terezi Pyrope

August 2012

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